As part of my project I am using a custom PropertyEditor, which is inherited fromDialogPropertyValueEditor
and overriden the ShowDialog method. As an Input, I am providing a Dictionary<string, InArgument>
to the property editor. The property editor is openning properly and I am able to provide values for various properties in the Editor. But, the editor is allowing to change the Property name and Type. How can we make the property name and type readonly ?