The Kinect for Windows sensor is a fully-tested and supported Kinect experience on Windows with features such as “near mode,” skeletal tracking control, API improvements, and improved USB support across a range of Windows computers and Windows-specific 10’ acoustic models.
Introduction
It has been long since I wrote an article, I recently ended my
developer career, am now in Management and that is now my ambitions, but it
does not mean I will not write articles for you. Now I have plenty of time to
play around with new technology and also share knowledge on what I have learned
in the past 8 to 9 years. This article introduces a different and new ways that
computers work. This is one of the most beautiful technologies that Microsoft
has ever created and it is still in its infancy stage, but it’s so beautiful.
In this article am going to introduce you to Microsoft Kinect for
Windows
Objective
I bought an Xbox 360 Kinect sensor over the weekend and it had all
the cables and I was planning to just play games and I realized that I was
supposed to buy also the Xbox console. So I took the sensor with and I plugged
it into my laptop and I started downloading the SDK and the developer Toolkit
and I browsed through the example projects and I was really impressed with what
I saw, I thought I should introduce to you my journey with Kinect from the
beginning so that you will know where I started one day.
What is Microsoft Kinect
Microsoft Kinect is the next generation of Computing. Wikipedia
explain it nicely by saying
Kinect is a motion
sensing input device by Microsoft for the Xbox 360 video game console and
Windows PCs. Based around a webcam-style add-on peripheral for the Xbox 360
console, it enables users to control and interact with the Xbox 360 without the
need to touch a game controller, through a natural user interface using
gestures and spoken commands. [The project is aimed at broadening the Xbox
360's audience beyond its typical gamer base. Kinect competes with the Wii
Remote Plus and PlayStation. Move with PlayStation Eye motion controllers for
the Wii
and PlayStation 3
home consoles, respectively. A version for Windows was released on
February 1, 2012.
There are two types of Kinect sensor, there is one that is
intended for development which is depicted in Figure 1.1 and another one which
is depicted in Figure 1.2

Figure
1.1

Figure
1.2
The Kinect for Windows sensor is a fully-tested and supported
Kinect experience on Windows with features such as “near mode,” skeletal
tracking control, API improvements, and improved USB support across a range of
Windows computers and Windows-specific 10’ acoustic models.
The sensor was specifically designed to be used with computers,
and includes a shortened USB cable to ensure reliability across a broad range
of computers. Kinect for Xbox 360 was built for and tested with the Xbox 360
only, not with any other platform, which is why it is not licensed for general
commercial use, supported, or under warranty when used on any other platform.
Kinect for Xbox 360, on the other hand, was built for and tested
with the Xbox 360 only, not with any other platform, which is why it is not
licensed for general commercial use, supported, or under warranty when used on
any other platform.
Microsoft has a large team of engineers that is dedicated to
continual improvements of the hardware and software associated with Kinect for
Windows, and is committed to providing ongoing access to Microsoft's deep
investment in human tracking and speech recognition. But both can be used for
development.
What can I do with Kinect, is it Only for Games?
Initially Kinect was just for games, but there is an opportunity
to build real life applications that can change our lives and also the lives of
those who will come after us. Kinect open the opportunities for us to create
environments that was presented to us in movies like Avatar, where windows are
being touch from air, where one can control a computer while walking, Windows
that are not on your screen, just floating on air as depicted in figure 1.3.

Figure
1.3
Educational applications can be done with Kinect, which will make
learning easier for our children as depicted in Figure 1.4.

Figure
1.4
Hospitals can use while doing surgery as depicted in figure 1.5.

Figure
1.5
In clinics

Figure
1.6
And more applications can be developed. There are more
opportunities.
Where do I Start
1) Buy a
Kinect Sensor from Microsoft store or any reseller in your country http://www.microsoft.com/en-us/kinectforwindows/purchase/resellers.aspx