Hello,
Say I have this simple piece of code on my server:
Model userCar = new Model();
userCar.Make = "Ford";
....
Simple object being made and filled. However, since this is being done on the server, I assume it's created in the server's memory. However, if every user is doing this, then why doesn't "userCar" become overwritten since the object variable (userCar) is always the same? When this is done on an offline app, you can't create two objects of the same name, so what's different here?
Thanks
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