I am unable to figure out the best way of handling the following scenario. So far I have just been messing around with the code trying to get all these pieces to fit together.
I have a multiform view, and within one of those views I want an image to be displayed that is created on the fly based on data from a database, though I have hard coded the values to at the moment, I'll add the database piece later.
I load two images as bitmap objects, add the smaller image onto the larger image, then write the new image to a file as a jpeg. I then load the jpeg into the view controller
//create a new bitmap image
Bitmap small1 = new Bitmap(Server.MapPath("~/img/small.png"));
Bitmap BaseBitmap = new Bitmap(Server.MapPath("~/img/large.png"));
// create a new image from original
Bitmap OutputBitmap = new Bitmap(BaseBitmap, 800, 600);
// draw the overlay ...
Go to the complete details ...