Hi,
Using Version 2 Beta 2
I'm having a problem with a BitmapImage. What I want to do is have an image, lets call it VisibleImage, and on a button_click I want to start loading a new jpeg but I don't want to update VisibleImage until it has finished downloading. The way I've done this is to set the image on a second image, lets call it HiddenImage, then handle the DownloadProgress event on the BitmapImage of HiddenImage and once the e.progress = 100, set VisibleImage to the image on HiddenImage.
The problem is e.progress goes 100, 63, 84, 98 100...or something like that. So the VisibleImage gets set right away and disappears until completely downloaded. I want to keep the original until the new jpeg is downloaded. I use Charles Web Debugging Proxy to test this by throttling my connection to 56k, and I can see there's only one request.
here's the onclick
&nbs ...
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