Posted on: 8/1/2010 8:00:00 PM | Views : 807

In this article, we will first say a few more words about the A* algorithm. After that, we'll explore how to introduce the A* algorithm into a Silverlight 4 based 2D game scenario, in which we'll draw a game map with a sprite and some obstacles upon it and try to find the shortest path for the sprite to walks along using the A* algorithm. ...

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