I have always used the NetworkStream.Read and NetworkStream.Write to send off a request and read back a response. On my most recent project, NetworkStream.Read is not reading the response from the server. It just keeps blocking until it times out as if the server never sent a response. However, when i use StreamReader and StreamWriter instead of NetworkStream.Read and NetworkStream.Write it works perfectly.
I havent changed any of my code from the past. Has anyone ever ran into this problem before?
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