Author: Jamie H | Posted on: 6/7/2008 5:41:13 PM | Views : 342

I'm currently writing a silverlight game that uses TCP communications.  However, it is pseudo-turn based so while I need data pushed to the client, absolutely real-time isn't completely critical.

 What would be the advantage of moving to the new (in beta 2) WCF duplex communications?  I've already got my server talking TCP, so I don't want to switch unless there are advantages.  One thing I was thinking was firewalls.  TCP is going to require the client to open up a port on their firewall to communicate.  Could I get around that with WCF duplex?

I'd love to hear more on this new Silverlight communication ability from someone in the know.  Thanks!

 Jamie
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