In this article, you see how to use Ancestor Relative Source Binding and Implicit Data Templates using Silverlight 5. Please review the Roadmap for the series before going any further.
The Roadmap for this Series I've included the Roadmap for the series below as you may want to visit other sections as you learn Silverlight 5. I picked the following features as I thought that you may find them useful in your day-to-day work. If you want a specific topic covered then please leave it in the comments below.
Introduction to SL5 - provides a brief history of Silverlight and relevant links. Binding [This Post] - Ancestor Relative Source Binding and Implicit Data Templates. Graphics -XNA 3D API and Improved Graphics Stack. Media - Low-Latency Sound using XNA and Remote Control and Media Command (Keys) Support. T ...
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