Author: Tess1 | Posted on: 8/13/2014 4:10:00 AM | Views : 1334

This is part of a blog series… if you came here directly you might want to read the introduction first.
Drawing the Scene Now we have all our assets and it’s time to draw them on the screen. 
In order to draw something we’ll need
a) something to draw – which is going to be our dds sprites (or textures)
b) a start position
In our game we’ll draw the following things on the screen
The Background at 0,0 where 0,0 is the top left corner The Flowers and Bees but we’ll get to those later The Foreground at 0,0 as well.  We can look at it as a puppet show where the foreground will sit on top of the area where we draw the flowers so ...

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