This is part of a blog series… if you came here directly you might want to read the introduction first.
Now we have a fully functioning game, but we need to add some final touches to it to make it just that little bit better.
The things we are going to do are:
Add lives – so that you can fail 3 times before it’s game over
Add some bees to the HUD to represent the lives and animate these bees
Add a little rainbow flower to the HUD to make things prettier
Speed things up after a while to make the game harder as we go along
Enable game restart
Adding lives
Let’s start with the lives.
1. Add a new private int field in the BizzyBeeGame class called lives and initialize it to 3 in BizzyBeeGame::ResetGame()
2 ...
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