System.Timers.Timer myTimer;
void Main()
{
myTimer = new System.Timers.Timer(10*30*1000);
myTimer.Elapsed += new System.Timers.ElapsedEventHandler(myTimer_Elapsed);
myTimer.Start();
}
void myTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
myTimer.Stop();
line();
myTimer.Start();
}
protected override void OnStart(string[] args)
{
try
{
line();
}
catch
{
}
Main();
}
protected override void OnStop()
{
}
public void line()
{
// some code here
}
}
jagadeeshwaran