Difference Service VS Factory [Resolved]

Posted by Kumaran under ASP.NET MVC on 6/25/2015 | Points: 10 | Views : 1538 | Status : [Member] | Replies : 1
Hi guys,

Now Iam working on mvc project.Here we are going to implement angular js in mvc project.
i have a doubt on service and factory.So guys Can any one tell me that

What is the Difference betweeen Service and Factory in Angular.js?
When and where we should use this both?




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Posted by: Rajnilari2015 on: 10/6/2015 [Member] [Microsoft_MVP] [MVP] Platinum | Points: 50

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1) Factory
Factories are the most popular way to create and configure a service. There’s really not much more than what the TL;DR said. You just create an object, add properties to it, then return that same object. Then when you pass the factory into your controller, those properties on the object will now be available in that controller through your factory. A more extensive example is below.

app.factory(‘myFactory’, function(){
var service = {};
return service;
});
Now whatever properties we attach to ‘service’ will be available to us when we pass ‘myFactory’ into our controller.

Now let’s add some ‘private’ variables to our callback function. These won’t be directly accessible from the controller, but we will eventually set up some getter/setter methods on ‘service’ to be able to alter these ‘private’ variables when needed.

app.factory(‘myFactory’, function($http, $q){
var service = {};
var baseUrl = ‘https://itunes.apple.com/search?term=’;
var _artist = ‘’;
var _finalUrl = ‘’;

var makeUrl = function(){
_artist = _artist.split(‘ ‘).join(‘+’);
_finalUrl = baseUrl + _artist + ‘&callback=JSON_CALLBACK’;
return _finalUrl
}

return service;
});
Here you’ll notice we’re not attaching those variables/function to ‘service’. We’re simply creating them in order to either use or modify them later.

baseUrl is the base URL that the iTunes API requires
_artist is the artist we wish to lookup
_finalUrl is the final and fully built URL to which we’ll make the call to iTunes makeUrl is a function that will create and return our iTunes friendly URL.
Now that our helper/private variables and function are in place, let’s add some properties to the ‘service’ object. Whatever we put on ‘service’ we’ll be able to directly use in whichever controller we pass ‘myFactory’ into.

We are going to create setArtist and getArtist methods that simply return or set the artist. We are also going to create a method that will call the iTunes API with our created URL. This method is going to return a promise that will fulfill once the data has come back from the iTunes API. If you haven’t had much experience using promises in AngularJS, I highly recommend doing a deep dive on them.

Below setArtist accepts an artist and allows you to set the artist. getArtist returns the artist callItunes first calls makeUrl() in order to build the URL we’ll use with our $http request. Then it sets up a promise object, makes an $http request with our final url, then because $http returns a promise, we are able to call .success or .error after our request. We then resolve our promise with the iTunes data, or we reject it with a message saying ‘There was an error’.

app.factory('myFactory', function($http, $q){
var service = {};
var baseUrl = 'https://itunes.apple.com/search?term=';
var _artist = '';
var _finalUrl = '';

var makeUrl = function(){
_artist = _artist.split(' ').join('+');
_finalUrl = baseUrl + _artist + '&callback=JSON_CALLBACK'
return _finalUrl;
}

service.setArtist = function(artist){
_artist = artist;
}

service.getArtist = function(){
return _artist;
}

service.callItunes = function(){
makeUrl();
var deferred = $q.defer();
$http({
method: 'JSONP',
url: _finalUrl
}).success(function(data){
deferred.resolve(data);
}).error(function(){
deferred.reject('There was an error')
})
return deferred.promise;
}

return service;
});
Now our factory is complete. We are now able to inject ‘myFactory’ into any controller and we’ll then be able to call our methods that we attached to our service object (setArtist, getArtist, and callItunes).

app.controller('myFactoryCtrl', function($scope, myFactory){
$scope.data = {};
$scope.updateArtist = function(){
myFactory.setArtist($scope.data.artist);
};

$scope.submitArtist = function(){
myFactory.callItunes()
.then(function(data){
$scope.data.artistData = data;
}, function(data){
alert(data);
})
}
});
In the controller above we’re injecting in the ‘myFactory’ service. We then set properties on our $scope object that are coming from data from ‘myFactory’. The only tricky code above is if you’ve never dealt with promises before. Because callItunes is returning a promise, we are able to use the .then() method and only set $scope.data.artistData once our promise is fulfilled with the iTunes data. You’ll notice our controller is very ‘thin’. All of our logic and persistent data is located in our service, not in our controller.

2) Service
Perhaps the biggest thing to know when dealing with creating a Service is that that it’s instantiated with the ‘new’ keyword. For you JavaScript gurus this should give you a big hint into the nature of the code. For those of you with a limited background in JavaScript or for those who aren’t too familiar with what the ‘new’ keyword actually does, let’s review some JavaScript fundamentals that will eventually help us in understanding the nature of a Service.

To really see the changes that occur when you invoke a function with the ‘new’ keyword, let’s create a function and invoke it with the ‘new’ keyword, then let’s show what the interpreter does when it sees the ‘new’ keyword. The end results will both be the same.

First let’s create our Constructor.

var Person = function(name, age){
this.name = name;
this.age = age;
}
This is a typical JavaScript constructor function. Now whenever we invoke the Person function using the ‘new’ keyword, ‘this’ will be bound to the newly created object.

Now let’s add a method onto our Person’s prototype so it will be available on every instance of our Person ‘class’.

Person.prototype.sayName = function(){
alert(‘My name is ‘ + this.name);
}
Now, because we put the sayName function on the prototype, every instance of Person will be able to call the sayName function in order alert that instance’s name.

Now that we have our Person constructor function and our sayName function on its prototype, let’s actually create an instance of Person then call the sayName function.

var tyler = new Person(‘Tyler’, 23);
tyler.sayName(); //alerts ‘My name is Tyler’
So all together the code for creating a Person constructor, adding a function to it’s prototype, creating a Person instance, and then calling the function on its prototype looks like this.

var Person = function(name, age){
this.name = name;
this.age = age;
}
Person.prototype.sayName = function(){
alert(‘My name is ‘ + this.name);
}
var tyler = new Person(‘Tyler’, 23);
tyler.sayName(); //alerts ‘My name is Tyler’
Now let’s look at what actually is happening when you use the ‘new’ keyword in JavaScript. First thing you should notice is that after using ‘new’ in our example, we’re able to call a method (sayName) on ‘tyler’ just as if it were an object - that’s because it is. So first, w

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Thanks & Regards,
RNA Team

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