abstract class MyClass // This is an abstract class. { public abstract int Function(); // This is an abstract method. .........; ........; }
sealed class One // This is a sealed class { .......; ......; }
class Two : One // This will give a compile time error { ........; ......; }
abstract class MyClass // This is an abstract class. { public abstract int Function(); // This is an abstract method. .........; ........; } class YourClass : MyClass { public override int Function() // Overriding Base class method. { .......; .....; } }
public unsafe void Function() // unsafe Method { int x, y; // unsafe context ..........; // we can use pointers here. }
class Color { public volatile int clr; // volatile field Color(int blue) { clr = blue; } }
public class MyClass { readonly int color; // Read only and cannot be modified }
public class MyClass // public class { public int a; // public field }
protected class MyClass { .........; ........; }
private class MyClass { ...........; .........; }
internal class MyClass { ............; ...........; }
protected internal MyClass { .............; ...........; }
static class MyClass // This is a static class { static int x; // This is a static variable public static void Test() // This is a static method { .........; ........; } }
namespace Home.Hall.Television { class Channel1 { } class Channel2 { } }
namespace Home { // Outer namespace namespace Hall { class Television { } class Furniture { } // Inner namespace namespace DiningRoom { class Tables : Hall.Furniture { } class Chairs : Hall.Furniture { } } } }